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来源:https://www.gta5-mods.com/weapons/rebalanced-weapons-leonardoli
up guys! This is just some tweaks to make weapons‘ data more realistic and more different between one and another. Bullet speed may affect your accuracy shooting moving target.Distance between you and target becomes more important,cuz different weapons have more different range,and damge fall off rate may impel you to choose a right weapon for different targets on different distance. Also,hitting light armored enemey deals variable damage depends on weapon's penetration abilty.Hitting limbs deals less damage(max damage×0.4).For more detail please check README.xlsx file.
Update1.3:
A few adjustments of weapons' force.
Update1.2:
On second thought,i think it's better i don't cut down max ammo or remove any component.More information is in README.xlsx
Update1.1:
Bullets travel in different speed.
A vanilla components version is added.In which components and max ammo are unchanged.
Replaced the txt file with a more detailed xlsx file.
To install: Run openIV,go to X:\Grand Theft Auto V\update\update.rtf\common\data\ai\,replace the original files after backup.
Last Updated: about 16 hours ago
First Uploaded: 3 days ago
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